
The following firearms appear in Red Orchestra 2: Heroes of Stalingrad: Trivia: When sprinting, Soviet soldiers hold their weapons with both hands, while German soldiers hold their weapons with their right hand at the balance point (or "trail carry"). The game received a standalone expansion known as Rising Storm, focusing on the Pacific front of WWII. Small arms can be unlocked as well as upgrades, skins and sometimes attachments for every weapon. Honor level starts at 10 while class and weapon levels both start at Level 0. The game also features stat progression where players can advance their honor, class and weapon levels to unlock character upgrades and skins. Both tanks are noticeable for their impressive designs for detail and immersion, including fully modeled interiors as well as reload animations for the guns. A featured cover system also allows players to take more advantage of cover (not unlike Brothers in Arms: Hell's Highway). Players can also operate four stations in the featured tanks driver, gunner, commander and radio operator/hull machine gunner. Several unique features in-game, among others, include firearms with sights that can be adjusted by the player, player usable iron sights on rifles with telescopic sights fitted as well as realistic ballistic drop and barrel replacement for MG 34 LMGs. Players can also operate T-34/76 and Panzer IV tanks in both gameplay modes. The game, set in the brutal Battle of Stalingrad, features a singleplayer mode for both the Allied Red Army and the Axis Wehrmacht, as well as a teamwork-orientated multiplayer mode with several different game types. As an FPS, it is noticeable for its intense tactical realism. Red Orchestra 2: Heroes of Stalingrad is a 2011 first-person shooter developed by Tripwire Interactive, and the sequel to Red Orchestra: Ostfront 41-45.
